Rust Server Analytics 56,681 players11,752 servers
All servers
Drill-through Server detail

Jaimito fortnite

Offline 157.90.94.48:54952 checked 13d ago

Drill-through
FilterServeris Jaimito fortnite
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,106 top 70%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:38 UTC14d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 51 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Jaimito fortnite wipe?

The rhythm of Jaimito fortnite cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 14 days 9 hours ago.

On Jaimito fortnite, what happens on wipe day?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Jaimito fortnite sit?

No region appears in what Jaimito fortnite publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.90.94.48:54952.

What Rust build does Jaimito fortnite run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on Jaimito fortnite. Your game must match the protocol to join, and Steam applies that update.

Is Jaimito fortnite up, and how steady is its uptime?

Offline at this refresh: Jaimito fortnite, last seen 13 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 14 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Jaimito fortnite's tags stand for?

Tags from Jaimito fortnite, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Jaimito fortnite appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Jaimito fortnite: Modded Rust servers: live data and Rust aim training servers. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Jaimito fortnite compare?

The seven-day player-hours rank for Jaimito fortnite is #15,106, inside the top 70% of all ranked servers.

What is the population of Jaimito fortnite?

The last sighting of Jaimito fortnite was 13 days 8 hours ago; it is offline at this refresh.

Map and rules

How is Jaimito fortnite configured, and what rules apply?

No gather rate is given in the name of Jaimito fortnite. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Jaimito fortnite?

A procedural map of size 2,100 with seed 182670608, generated by the game, runs on Jaimito fortnite. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Jaimito fortnite?

In the Rust console (F1), enter client.connect 157.90.94.48:54952. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Player slots: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.