Kurama-World
Online 157.85.95.52:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:22 UTC8d ago | 1 | – | running | 0 |
| Mon 19 Oct, 12:04 UTC8d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 100 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 110 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 96 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Kurama-World wipe?
The rhythm of Kurama-World cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 8 days 2 hours.
Wipe day on Kurama-World: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
In which region does Kurama-World sit?
No region appears in what Kurama-World publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.85.95.52:28015.
Which Rust version is Kurama-World on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Kurama-World. Joining requires the same protocol on your game; Steam handles the update.
Is Kurama-World up, and how steady is its uptime?
As of the latest refresh, Kurama-World is online. Its reported uptime indicates a restart roughly 34 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 18 October 2026.
Does Kurama-World perform well?
Over 48 hours the average held at 79 server fps, and the minimum was 61. At its highest the entity count was 143,531, including buildings, deployables and all else. Peak memory was 5,564 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do Kurama-World's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Player slots: 75; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Kurama-World publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Kurama-World appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Kurama-World among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Kurama-World hold in the server rankings?
Player hours for the last seven days place Kurama-World at #13,531, in the top 61% of the ranked field.
What is the population of Kurama-World?
Kurama-World holds 0 players of its 75 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.
Map and rules
How is Kurama-World configured, and what rules apply?
The name of Kurama-World does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Kurama-World: which one is it?
Kurama-World uses a procedural map of size 5,000 with seed 853673738, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Kurama-World?
In the Rust console (F1), enter client.connect 157.85.95.52:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.