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Drill-through Server detail

A Shockbyte x Discord Production Rust Server

Online 157.85.95.40:28159 checked 10m ago

Drill-through
FilterServeris A Shockbyte x Discord Production Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 25
7-day average 0 peak –
Rank #15,348 top 69%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:33 UTC24d ago 1 – running 0
Fri 2 Oct, 08:21 UTC26d ago 2 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 114 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 93 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for A Shockbyte x Discord Production Rust Server: what is it?

Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 3 hours ago the current world was made.

Wipe day on A Shockbyte x Discord Production Rust Server: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

In which region does A Shockbyte x Discord Production Rust Server sit?

No region appears in what A Shockbyte x Discord Production Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.85.95.40:28159.

What Rust build does A Shockbyte x Discord Production Rust Server run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte x Discord Production Rust Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does A Shockbyte x Discord Production Rust Server show, and is it up?

The current status of A Shockbyte x Discord Production Rust Server is online. The uptime it reports puts the last restart at about 2 days 9 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.

What performance does A Shockbyte x Discord Production Rust Server show?

Server fps averaged 239 over the last 48 hours, with a floor of 222. Entity count reached 2,728, covering buildings, deployables and the rest of the world. Peak memory was 2,697 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on A Shockbyte x Discord Production Rust Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp25 (Max players): 25 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?

Among the Rust Server Analytics lists A Shockbyte x Discord Production Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does A Shockbyte x Discord Production Rust Server sit among Rust servers?

Player hours for the last seven days place A Shockbyte x Discord Production Rust Server at #15,348, in the top 69% of the ranked field.

What is the population of A Shockbyte x Discord Production Rust Server?

Population at the current refresh: 0 players on A Shockbyte x Discord Production Rust Server, against 25 slots. The population has averaged 0 players over seven days.

Settings

How is A Shockbyte x Discord Production Rust Server configured, and what rules apply?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for A Shockbyte x Discord Production Rust Server?

A procedural map of size 2,000 with seed 50000, generated by the game, runs on A Shockbyte x Discord Production Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

How to join

How can a player join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1), enter client.connect 157.85.95.40:28159. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp25
Max players 25 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.