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Drill-through Server detail

A Shockbyte Rust

Offline 157.85.95.125:21919 checked 13d ago

Drill-through
FilterServeris A Shockbyte Rust
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,140 top 70%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Fri 2 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:36 UTC27d ago 1 – running 0
Tue 15 Sep, 16:43 UTC43d ago 4 halved by day 6 16.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 182 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 108 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 75 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 38 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 246 / 700

Quick answers

from the figures on this page

Wipe cycle

When does A Shockbyte Rust wipe?

Too few wipes on record for A Shockbyte Rust to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 27 days 4 hours ago the current world was made.

Wipe day on A Shockbyte Rust: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 47 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 6 when it didn't hold.

Server details

Which location hosts A Shockbyte Rust?

No region appears in what A Shockbyte Rust publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.85.95.125:21919.

Which Rust version is A Shockbyte Rust on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on A Shockbyte Rust. The protocol has to match before you can join; Steam updates it automatically.

Is A Shockbyte Rust up, and how steady is its uptime?

Offline at this refresh: A Shockbyte Rust, last seen 13 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Lists and tags

What do A Shockbyte Rust's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags A Shockbyte Rust publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Shockbyte Rust appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include A Shockbyte Rust: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does A Shockbyte Rust compare?

On player hours over seven days, A Shockbyte Rust ranks #15,140, within the top 70% of ranked servers.

At what level does A Shockbyte Rust run its population?

The last sighting of A Shockbyte Rust was 13 days 8 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does A Shockbyte Rust use?

Gather rate is not mentioned in the name of A Shockbyte Rust. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for A Shockbyte Rust?

A Shockbyte Rust uses a procedural map of size 4,000 with seed 1, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

How to join

What is the way onto A Shockbyte Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.95.125:21919.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.