Rust Server Analytics 34,284 players11,672 servers
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Drill-through Server detail

EZ Chat

Offline 157.85.94.63:24384 checked 7d ago

Drill-through
FilterServeris EZ Chat
Attributes
moddedoxide
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank #15,349 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.3 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:31 UTC27d ago 1 – running 0
Sat 19 Sep, 17:53 UTC39d ago 5 halved by day 1 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 154 on average 28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 12 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does EZ Chat wipe?

The rhythm of EZ Chat cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 27 days 1 hours ago the current world was made.

Wipe day on EZ Chat: what should you expect?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server details

Which location hosts EZ Chat?

No region appears in what EZ Chat publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.94.63:24384.

What Rust build does EZ Chat run?

Rust network protocol 2634 and build 167781 on Linux is the setup for EZ Chat. The protocol has to match before you can join; Steam updates it automatically.

Is EZ Chat up, and how steady is its uptime?

Offline at this refresh: EZ Chat, last seen 7 days 2 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

How should the tags on EZ Chat be read?

The game's server browser reads the tags EZ Chat publishes: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Player slots: 15; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does EZ Chat appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists EZ Chat fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does EZ Chat compare?

On player hours over seven days, EZ Chat ranks #15,349, within the top 69% of ranked servers.

What is the population of EZ Chat?

EZ Chat is offline at this refresh; the last contact was 7 days 2 hours ago.

Map and rules

What are the settings on EZ Chat, and its rules?

Gather rate is not mentioned in the name of EZ Chat. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on EZ Chat: which one is it?

A procedural map of size 3,333 with seed 1, generated by the game, runs on EZ Chat. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

How to join

What is the way onto EZ Chat?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.94.63:24384.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Player slots: 15.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.