A Shockbyte Rust Server
Online 157.85.93.42:24902 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 01:50 UTC23d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 27 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 33 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 7 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 0 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for A Shockbyte Rust Server: what is it?
With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 23 days ago.
Wipe day on A Shockbyte Rust Server: what should you expect?
Across recent wipes the busiest point averaged 3 players. 0 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 157.85.93.42:24902.
What Rust build does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it online now?
The current status of A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 2 days 11 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 6 October 2026 is when Rust Server Analytics first recorded it.
What performance does A Shockbyte Rust Server show?
Over 48 hours the average held at 155 server fps, and the minimum was 48. Buildings, deployables and all other world objects brought the entity total to 70,682. Memory use reached 4,546 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on A Shockbyte Rust Server be read?
gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): 3 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
These Rust Server Analytics lists include A Shockbyte Rust Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does A Shockbyte Rust Server sit among Rust servers?
Player hours for the last seven days place A Shockbyte Rust Server at #5,036, in the top 23% of the ranked field.
How many players does A Shockbyte Rust Server carry?
A Shockbyte Rust Server holds 2 players of its 3 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. Averaged over 48 hours, activity is highest at 01:00 UTC with 2 players.
Settings
How is A Shockbyte Rust Server configured, and what rules apply?
Gather rate is not mentioned in the name of A Shockbyte Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for A Shockbyte Rust Server?
A procedural map of size 3,500 with seed 1862422565, generated by the game, runs on A Shockbyte Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 157.85.93.42:24902. Launch Rust on this page also works, opening Rust through Steam and connecting you.