A Shockbyte Rust Server
Online 157.85.93.197:20914 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 00:49 UTC9d ago | 4 | – | running | 1 |
| Mon 12 Oct, 21:21 UTC16d ago | 6 | held half | 7.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for A Shockbyte Rust Server: what is it?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 9 days 4 hours ago.
On A Shockbyte Rust Server, what happens on wipe day?
The average busiest count over recent wipes is 5 players. The highest player count on the latest wipe arrived 27 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
In which region does A Shockbyte Rust Server sit?
No region appears in what A Shockbyte Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.93.197:20914 is its address.
What Rust build does A Shockbyte Rust Server run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.
What uptime does A Shockbyte Rust Server show, and is it up?
A Shockbyte Rust Server reports online at the current check. Its reported uptime indicates a restart roughly 2 days 14 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 11 October 2026.
What performance does A Shockbyte Rust Server show?
The 48-hour average was 232 server fps; the low was 215. Buildings, deployables and all other world objects brought the entity total to 21,316. At its highest, memory use was 3,216 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on A Shockbyte Rust Server be read?
Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, how does A Shockbyte Rust Server compare?
The seven-day player-hours rank for A Shockbyte Rust Server is #9,782, inside the top 44% of all ranked servers.
How many players does A Shockbyte Rust Server carry?
Of 40 slots, 0 are filled on A Shockbyte Rust Server at this refresh. The seven-day mean is 0 players, against a peak of 3.
Map and rules
What are the settings on A Shockbyte Rust Server, and its rules?
No gather rate is given in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for A Shockbyte Rust Server?
A procedural map of size 2,100 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How do you connect to A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 157.85.93.197:20914. Launch Rust on this page also works, opening Rust through Steam and connecting you.