Shenanigans Crew Server
Online 157.85.92.54:20557 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 23:03 UTC11d ago | 3 | – | running | 0 |
| Fri 2 Oct, 14:52 UTC26d ago | 5 | halved by day 7 | 14.3 days | 0 |
| Thu 1 Oct, 21:39 UTC FW26d ago | 5 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Shenanigans Crew Server wipe?
With irregular wipe times, Shenanigans Crew Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 11 days 20 hours.
Wipe day on Shenanigans Crew Server: what should you expect?
Recent wipes averaged a busiest count of 4 players. Peak population for the latest wipe came 27 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 7 it had fallen below half where the hold failed.
Server
What is the hosting location of Shenanigans Crew Server?
No region is published by Shenanigans Crew Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 157.85.92.54:20557 is its address.
Which Rust version is Shenanigans Crew Server on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Shenanigans Crew Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Shenanigans Crew Server show, and is it up?
The current status of Shenanigans Crew Server is online. Its reported uptime indicates a restart roughly 7 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Shenanigans Crew Server perform well?
Over 48 hours the average held at 60 server fps, and the minimum was 57. At its highest the entity count was 50,612, including buildings, deployables and all else. At its highest, memory use was 3,564 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Shenanigans Crew Server be read?
gmrust (Game mode): Survival in the standard Rust format; mp12 (Max players): Player slots: 12; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Shenanigans Crew Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Shenanigans Crew Server?
The following Rust Server Analytics lists count Shenanigans Crew Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Shenanigans Crew Server hold in the server rankings?
The seven-day player-hours rank for Shenanigans Crew Server is #3,419, inside the top 15% of all ranked servers.
What is the population of Shenanigans Crew Server?
Population at the current refresh: 2 players on Shenanigans Crew Server, against 12 slots. Averaging 1 players across seven days, the server reached a peak of 3. Averaged over 48 hours, activity is highest at 01:00 UTC with 3 players.
Settings
What are the settings on Shenanigans Crew Server, and its rules?
No gather rate is given in the name of Shenanigans Crew Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Shenanigans Crew Server: which one is it?
A procedural map of size 3,000 with seed 5000, generated by the game, runs on Shenanigans Crew Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Shenanigans Crew Server?
In the Rust console (F1), enter client.connect 157.85.92.54:20557. Launch Rust on this page also works, opening Rust through Steam and connecting you.