The Dragon's Den
Online 157.85.92.23:29299 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:33 UTC FW27d ago | 1 | – | running | 1 |
| Wed 30 Sep, 22:10 UTC28d ago | 1 | – | 0.8 days | 0 |
| Wed 30 Sep, 08:41 UTC28d ago | 1 | – | 0.6 days | 0 |
| Mon 28 Sep, 21:11 UTC30d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 40 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for The Dragon's Den: what is it?
The next wipe on The Dragon's Den cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 6 hours.
Wipe day on The Dragon's Den: what should you expect?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of The Dragon's Den?
No region appears in what The Dragon's Den publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.92.23:29299 is its address.
What Rust build does The Dragon's Den run?
On Linux, The Dragon's Den runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does The Dragon's Den show, and is it up?
The Dragon's Den reports online at the current check. About 10 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 28 September 2026.
Is performance on The Dragon's Den stable?
The 48-hour average was 111 server fps; the low was 87. Entity count reached 91,394, covering buildings, deployables and the rest of the world. Peak memory was 4,562 MB. Players experience lag as low fps combined with a rising entity count.
Tags
What do The Dragon's Den's tags stand for?
The game's server browser reads the tags The Dragon's Den publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature The Dragon's Den?
Among the Rust Server Analytics lists The Dragon's Den fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does The Dragon's Den compare?
On player hours over seven days, The Dragon's Den ranks #15,349, within the top 69% of ranked servers.
What is the population of The Dragon's Den?
The Dragon's Den holds 0 players of its 20 slots as of the latest update. Averaged across seven days, the population is 0 players.
Map and rules
How is The Dragon's Den configured, and what rules apply?
No gather rate is given in the name of The Dragon's Den. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for The Dragon's Den?
The Dragon's Den uses a procedural map of size 4,000 with seed 5, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
Connection
How do you connect to The Dragon's Den?
In the Rust console (F1), enter client.connect 157.85.92.23:29299. Launch Rust on this page also works, opening Rust through Steam and connecting you.