loading server
Offline 157.85.91.31:23953 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:28 UTC27d ago | 2 | – | running | 0 |
| Wed 30 Sep, 00:48 UTC29d ago | 3 | held half | 2.1 days | 0 |
| Sun 27 Sep, 19:26 UTC32d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 18 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 41 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 195 / 215 |
Quick answers
from the figures on this pageWipe data
When does loading server wipe?
The next wipe on loading server cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 21 hours ago.
On loading server, what happens on wipe day?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. By day 1 it had fallen below half where the hold failed.
Server
What is the hosting location of loading server?
A region is not published by loading server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.91.31:23953 is its address.
What Rust build does loading server run?
The platform is Linux, with Rust network protocol 2634 and build 166652 running on loading server. Your game must match the protocol to join, and Steam applies that update.
Is loading server up, and how steady is its uptime?
The current status is offline for loading server, with the last sighting 7 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 27 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do loading server's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags loading server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does loading server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count loading server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does loading server hold in the server rankings?
Player hours for the last seven days place loading server at #15,327, in the top 69% of the ranked field.
What is the population of loading server?
No response from loading server at the latest check, with a last sighting 7 days 6 hours ago. The population has averaged 0 players over seven days.
Map and rules
How is loading server configured, and what rules apply?
Gather rate is not mentioned in the name of loading server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for loading server?
loading server uses a procedural map of size 2,000 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto loading server?
In the Rust console (F1), enter client.connect 157.85.91.31:23953. Launch Rust on this page also works, opening Rust through Steam and connecting you.