A Shockbyte Rust Server
Online 157.85.91.243:25112 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 74 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 105 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 36 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for A Shockbyte Rust Server: what is it?
With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 11 hours ago the current world was made.
Server
In which region does A Shockbyte Rust Server sit?
A region is not published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.91.243:25112.
What Rust build does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is the setup for A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.
What uptime does A Shockbyte Rust Server show, and is it up?
As of the latest refresh, A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 15 days 9 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 October 2026 is when Rust Server Analytics first recorded it.
What performance does A Shockbyte Rust Server show?
The 48-hour average was 229 server fps; the low was 218. Entity count reached 8,226, covering buildings, deployables and the rest of the world. Peak memory was 3,810 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do A Shockbyte Rust Server's tags stand for?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does A Shockbyte Rust Server sit among Rust servers?
The seven-day player-hours rank for A Shockbyte Rust Server is #12,948, inside the top 58% of all ranked servers.
How many players does A Shockbyte Rust Server carry?
Of 40 slots, 0 are filled on A Shockbyte Rust Server at this refresh. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
What are the settings on A Shockbyte Rust Server, and its rules?
No gather rate is given in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for A Shockbyte Rust Server?
The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 157.85.91.243:25112. Launch Rust on this page also works, opening Rust through Steam and connecting you.