QCManiac
Online 157.85.91.105:29328 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:22 UTC24d ago | 3 | – | running | 0 |
| Fri 2 Oct, 07:09 UTC26d ago | 3 | – | 1.8 days | 0 |
| Sun 27 Sep, 00:02 UTC32d ago | 2 | halved by day 4 | 5.3 days | 0 |
| Mon 21 Sep, 03:49 UTC37d ago | 3 | held half | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 24 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 33 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does QCManiac wipe?
The next wipe on QCManiac cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 23 hours ago the current world was made.
On QCManiac, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. The fall below half arrived by day 4 when it didn't hold.
Server details
What is the hosting location of QCManiac?
A region is not published by QCManiac. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 157.85.91.105:29328.
Which Rust version is QCManiac on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on QCManiac. Your game must match the protocol to join, and Steam applies that update.
What uptime does QCManiac show, and is it up?
As of the latest refresh, QCManiac is online. The uptime it reports puts the last restart at about 2 days 15 hours ago. 36% uptime over the last 7 full days, equal to 61 of 168 hours. It entered Rust Server Analytics records on 21 September 2026.
Is performance on QCManiac stable?
Over 48 hours the average held at 235 server fps, and the minimum was 207. At its highest the entity count was 18,973, including buildings, deployables and all else. At its highest, memory use was 3,672 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on QCManiac carry?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags QCManiac publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature QCManiac?
Among the Rust Server Analytics lists QCManiac fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does QCManiac sit among Rust servers?
The seven-day player-hours rank for QCManiac is #15,358, inside the top 69% of all ranked servers.
How many players does QCManiac carry?
Of 40 slots, 0 are filled on QCManiac at this refresh. The seven-day mean for this server is 0 players.
Settings
What are the settings on QCManiac, and its rules?
Gather rate is not mentioned in the name of QCManiac. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for QCManiac?
A procedural map of size 2,000 with seed 50000, generated by the game, runs on QCManiac. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
How do you connect to QCManiac?
In the Rust console (F1), enter client.connect 157.85.91.105:29328. Launch Rust on this page also works, opening Rust through Steam and connecting you.