Rust Server Analytics 89,289 players11,829 servers
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Drill-through Server detail

A

Online 157.85.90.189:20148 checked 2h ago

Drill-through
FilterServeris A
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #13,783 top 62%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 23:40 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does A wipe?

The rhythm of A cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 19 hours ago.

Wipe day on A: what should you expect?

The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of A?

A region is not published by A. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 157.85.90.189:20148 is its address.

What Rust build does A run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A. The protocol has to match before you can join; Steam updates it automatically.

How reliable is A, and is it online now?

As of the latest refresh, A is online. About 9 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (4) was 100%, or 96 of 96 hours. It entered Rust Server Analytics records on 23 October 2026.

What performance does A show?

Over 48 hours the average held at 127 server fps, and the minimum was 1. Entity count reached 67,841, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,474 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on A carry?

The game's server browser reads the tags A publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does A appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include A: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does A sit among Rust servers?

Player hours for the last seven days place A at #13,783, in the top 62% of the ranked field.

What is the population of A?

Of 40 slots, 0 are filled on A at this refresh. The seven-day mean is 0 players, against a peak of 1.

Settings

How is A configured, and what rules apply?

No gather rate is given in the name of A. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on A: which one is it?

The game generates a procedural map of size 3,500 with seed 50000 for A. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to A?

In the Rust console (F1), enter client.connect 157.85.90.189:20148. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.