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Drill-through Server detail

A Shockbyte Rust Server

Offline 157.85.90.137:26338 checked 27d ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 75
7-day average 0 peak –
Rank #13,806 top 60%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:53 UTC27d ago 1 – running 0
Thu 1 Oct, 07:09 UTC28d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 150 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 93 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 216 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 344 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Shockbyte Rust Server wipe?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 5 hours.

Wipe day on A Shockbyte Rust Server: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 2 hours in.

Server

What is the hosting location of A Shockbyte Rust Server?

No region appears in what A Shockbyte Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.90.137:26338 is its address.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 166586. The protocol has to match before you can join; Steam updates it automatically.

Is A Shockbyte Rust Server up, and how steady is its uptime?

Offline at this refresh: A Shockbyte Rust Server, last seen 27 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 29 September 2026.

Lists and tags

What do A Shockbyte Rust Server's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity of 75 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does A Shockbyte Rust Server hold in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #13,806, within the top 60% of ranked servers.

What is the population of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at this refresh; the last contact was 27 days 3 hours ago.

Map and rules

What are the settings on A Shockbyte Rust Server, and its rules?

The name of A Shockbyte Rust Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

The map on A Shockbyte Rust Server: which one is it?

A procedural map of size 2,500 with seed 20000, generated by the game, runs on A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 157.85.90.137:26338. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Capacity of 75 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.