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Drill-through Server detail

ZCheckServer

Offline 157.85.89.95:28855 checked 43d ago

Drill-through
FilterServeris ZCheckServer
Attributes
moddedoxide
Last refreshed
Players now 0/ 22
7-day average 0 peak –
Rank #15,015 no region published
Last wipe 47d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 142 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 51 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does ZCheckServer wipe?

Too few wipes on record for ZCheckServer to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 47 days 11 hours ago.

Server

Which location hosts ZCheckServer?

A region is not published by ZCheckServer. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 157.85.89.95:28855.

What Rust build does ZCheckServer run?

On Linux, ZCheckServer runs Rust network protocol 2633 and build 163794. The protocol has to match before you can join; Steam updates it automatically.

Is ZCheckServer up, and how steady is its uptime?

The current status is offline for ZCheckServer, with the last sighting 43 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do ZCheckServer's tags stand for?

Tags from ZCheckServer, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp22 (Max players): Capacity of 22 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature ZCheckServer?

Among the Rust Server Analytics lists ZCheckServer fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does ZCheckServer compare?

The seven-day player-hours rank for ZCheckServer is #15,015, inside the top – of all ranked servers.

At what level does ZCheckServer run its population?

ZCheckServer is offline at this refresh; the last contact was 43 days 22 hours ago.

Map and rules

What settings and rules does ZCheckServer use?

Gather rate is not mentioned in the name of ZCheckServer. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on ZCheckServer: which one is it?

A procedural map, generated by the game, runs on ZCheckServer.

How to join

How can a player join ZCheckServer?

In the Rust console (F1), enter client.connect 157.85.89.95:28855. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp22,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp22
Max players Capacity of 22 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.