Rust Server Analytics 38,989 players11,611 servers
All servers
Drill-through Server detail

[KR/JP] Shock - Solo/Duo/Trio 10/06

Offline 157.85.88.162:27188 checked 24d ago

Drill-through
FilterServeris [KR/JP] Shock - Solo/Duo/Trio 10/06
Attributes
weekly wipes moddedoxide
Last refreshed
Players now 0/ 130
7-day average 0 peak –
Rank #14,619 top 65%
Last wipe 24d ago weekly schedule
Next wipe 3d 9h Mon 2 Nov, 15:01 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 15:01 UTC, in 3d 9h. Its weekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
3d 9hMon 2 Nov, 15:01 UTCits own
6d 13hThu 5 Nov, 19:00 UTCFW force wipe
10d 9hMon 9 Nov, 15:01 UTCits own
17d 9hMon 16 Nov, 15:01 UTCits own
24d 9hMon 23 Nov, 15:01 UTCits own
31d 9hMon 30 Nov, 15:01 UTCits own
34d 13hThu 3 Dec, 19:00 UTCFW force wipe
38d 9hMon 7 Dec, 15:01 UTCits own

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:01 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average 36 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 21 on average 0 / 200
〈红牛〉 五倍6人服/10.28号18:00新开 |新手入门| EA · groups of 30+ · weekly · 3 on average 5 / 200
【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 EA · groups of 8+ · weekly · 2 on average 2 / 200
[Uz/Ru/Kz] #1 UzRust - Modded EA · groups of 8+ · weekly · 1 on average 3 / 100
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 178 on average 219 / 225

Quick answers

from the figures on this page

Wipe data

On what cycle does [KR/JP] Shock - Solo/Duo/Trio 10/06 wipe?

The prediction follows its tag, because too few of [KR/JP] Shock - Solo/Duo/Trio 10/06's wipes are on record to confirm the schedule. Monday 2 November at 15:01 UTC is when its next wipe is due. The world now in play was created 24 days 14 hours ago. A weekly wipe schedule is published in its tags.

On [KR/JP] Shock - Solo/Duo/Trio 10/06, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts [KR/JP] Shock - Solo/Duo/Trio 10/06?

Without a region tag, [KR/JP] Shock - Solo/Duo/Trio 10/06 still has a name that points to Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.85.88.162:27188.

Which Rust version is [KR/JP] Shock - Solo/Duo/Trio 10/06 on?

On Linux, [KR/JP] Shock - Solo/Duo/Trio 10/06 runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

Is [KR/JP] Shock - Solo/Duo/Trio 10/06 up, and how steady is its uptime?

The current status is offline for [KR/JP] Shock - Solo/Duo/Trio 10/06, with the last sighting 24 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 5 October 2026.

Lists and tags

What do [KR/JP] Shock - Solo/Duo/Trio 10/06's tags stand for?

The game's server browser reads the tags [KR/JP] Shock - Solo/Duo/Trio 10/06 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp130 (Max players): Capacity of 130 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [KR/JP] Shock - Solo/Duo/Trio 10/06 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [KR/JP] Shock - Solo/Duo/Trio 10/06: Modded Rust servers: live data. It appears on the server list under the following filters: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

Against other Rust servers, how does [KR/JP] Shock - Solo/Duo/Trio 10/06 compare?

On player hours over seven days, [KR/JP] Shock - Solo/Duo/Trio 10/06 ranks #14,619, within the top 65% of ranked servers.

At what level does [KR/JP] Shock - Solo/Duo/Trio 10/06 run its population?

No response from [KR/JP] Shock - Solo/Duo/Trio 10/06 at the latest check, with a last sighting 24 days 10 hours ago.

Settings

What settings and rules does [KR/JP] Shock - Solo/Duo/Trio 10/06 use?

Gather rate is not mentioned in the name of [KR/JP] Shock - Solo/Duo/Trio 10/06. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [KR/JP] Shock - Solo/Duo/Trio 10/06?

The game generates a procedural map of size 3,500 with seed 50000 for [KR/JP] Shock - Solo/Duo/Trio 10/06. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join [KR/JP] Shock - Solo/Duo/Trio 10/06?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.88.162:27188.

Server tags

what each one means

Published as mp130,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp130
Max players Capacity of 130 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.