もちもち
Online 157.85.88.148:28711 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:06 UTC16d ago | 2 | – | running | 2 |
| Sat 3 Oct, 20:34 UTC25d ago | 2 | halved by day 3 | 8.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 31 / 100 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 20 on average | 1 / 200 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 16 on average | 2 / 100 |
| [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 11 on average | 20 / 100 |
| [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 10 / 100 |
| #10-[搞就完了]10倍/10.29新档/无权/萌新首选 | EA · no group limit · 11 on average | 18 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does もちもち wipe?
With too few of its wipes on record, もちもち's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 16 days 19 hours.
On もちもち, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.
Server
In which region does もちもち sit?
Without a region tag, もちもち still has a name that points to Asia. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 157.85.88.148:28711.
What Rust build does もちもち run?
On Linux, もちもち runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does もちもち show, and is it up?
As of the latest refresh, もちもち is online. About 24 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does もちもち show?
The 48-hour average was 238 server fps; the low was 192. Entity count reached 48,286, covering buildings, deployables and the rest of the world. Peak memory was 3,834 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on もちもち be read?
gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags もちもち publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature もちもち?
Among the Rust Server Analytics lists もちもち fits are: Modded Rust servers: live data. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does もちもち compare?
On player hours over seven days, もちもち ranks #15,335, within the top 69% of ranked servers.
What is the population of もちもち?
Of 40 slots, 0 are filled on もちもち at this refresh. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on もちもち, and its rules?
Gather rate is not mentioned in the name of もちもち. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on もちもち: which one is it?
もちもち uses a procedural map of size 3,000 with seed 47639387, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join もちもち?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.88.148:28711.