A Shockbyte Rust Server
Online 157.85.88.108:26460 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 08:09 UTC23d ago | 1 | – | running | 1 |
| Mon 5 Oct, 12:12 UTC23d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 105 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 136 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 47 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does A Shockbyte Rust Server wipe?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 23 days ago the current world was made.
On A Shockbyte Rust Server, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of A Shockbyte Rust Server?
No region appears in what A Shockbyte Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 157.85.88.108:26460 is its address.
What Rust build does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 167058. The protocol has to match before you can join; Steam updates it automatically.
How reliable is A Shockbyte Rust Server, and is it online now?
As of the latest refresh, A Shockbyte Rust Server is online. Its reported uptime indicates a restart roughly 2 days 10 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 4 October 2026.
What performance does A Shockbyte Rust Server show?
Server fps averaged 232 over the last 48 hours, with a floor of 201. Buildings, deployables and all other world objects brought the entity total to 48,116. Peak memory was 3,660 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on A Shockbyte Rust Server be read?
Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): 3 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167058 (Build): Build number 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A Shockbyte Rust Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does A Shockbyte Rust Server compare?
On player hours over seven days, A Shockbyte Rust Server ranks #15,338, within the top 69% of ranked servers.
At what level does A Shockbyte Rust Server run its population?
Of 3 slots, 0 are filled on A Shockbyte Rust Server at this refresh. The seven-day mean for this server is 0 players.
Settings
What settings and rules does A Shockbyte Rust Server use?
No gather rate is given in the name of A Shockbyte Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for A Shockbyte Rust Server?
The game generates a procedural map of size 3,000 with seed 1627336156 for A Shockbyte Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 157.85.88.108:26460. Launch Rust on this page also works, opening Rust through Steam and connecting you.