A Shockbyte Rust Server
Offline 157.85.87.236:23726 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:25 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 11:24 UTC3d ago | 3 | halved by day 1 | 2.6 days | 1 |
| Sun 4 Oct, 11:16 UTC24d ago | 2 | – | 21 days | 0 |
| Mon 28 Sep, 13:30 UTC30d ago | 2 | held half | 5.9 days | 2 |
| Sat 26 Sep, 09:18 UTC33d ago | 2 | held half | 2.2 days | 2 |
| Fri 25 Sep, 14:59 UTC33d ago | 3 | – | 0.8 days | 0 |
| Mon 21 Sep, 18:42 UTC37d ago | 2 | halved by day 2 | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 115 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 57 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 31 hours.
Wipe day on A Shockbyte Rust Server: what should you expect?
Across recent wipes the busiest point averaged 2 players. 17 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 67% of cases. By day 1 it had fallen below half where the hold failed.
Server details
In which region does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.85.87.236:23726.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does A Shockbyte Rust Server show, and is it up?
Offline at this refresh: A Shockbyte Rust Server, last seen 31 hours ago. Its reported uptime indicates a restart roughly 18 hours ago. Of 168 hours in the last 7 full days, 63 were up: 38%. The first sighting of it by Rust Server Analytics was on 21 September 2026.
Is performance on A Shockbyte Rust Server stable?
Over 48 hours the average held at 161 server fps, and the minimum was 85. Buildings, deployables and all other world objects brought the entity total to 48,872. At its highest, memory use was 3,444 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on A Shockbyte Rust Server be read?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, how does A Shockbyte Rust Server compare?
Player hours for the last seven days place A Shockbyte Rust Server at #6,500, in the top 29% of the ranked field.
What is the population of A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at this refresh; the last contact was 31 hours ago. The seven-day mean is 0 players, against a peak of 3.
Map and rules
What are the settings on A Shockbyte Rust Server, and its rules?
Gather rate is not mentioned in the name of A Shockbyte Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 790773571, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.87.236:23726.