1
Offline 157.85.87.139:29210 checked 7d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:28 UTC7d ago | 1 | – | running | 0 |
| Thu 15 Oct, 19:30 UTC13d ago | 2 | held half | 5.7 days | 2 |
| Wed 14 Oct, 13:02 UTC14d ago | 3 | – | 1.3 days | 0 |
| Mon 12 Oct, 18:31 UTC16d ago | 3 | – | 1.8 days | 0 |
| Fri 9 Oct, 11:55 UTC19d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Tue 6 Oct, 12:16 UTC22d ago | 1 | halved by day 1 | 3 days | 0 |
| Thu 1 Oct, 18:05 UTC FW27d ago | 1 | halved by day 1 | 4.8 days | 0 |
| Tue 29 Sep, 20:11 UTC29d ago | 2 | – | 1.9 days | 0 |
| Tue 29 Sep, 10:59 UTC29d ago | 2 | – | 0.4 days | 0 |
| Fri 25 Sep, 10:29 UTC33d ago | 1 | halved by day 1 | 4 days | 0 |
| Thu 24 Sep, 22:34 UTC34d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 65 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 94 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 33 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for 1: what is it?
With irregular wipe times, 1 offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 7 days 17 hours ago.
Wipe day on 1: what should you expect?
Recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 1.
Server details
What is the hosting location of 1?
No region is published by 1. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.87.139:29210 is its address.
Which Rust version is 1 on?
Rust network protocol 2634 and build 167781 on Linux is the setup for 1. Your game must match the protocol to join, and Steam applies that update.
Is 1 up, and how steady is its uptime?
Offline at this refresh: 1, last seen 7 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on 1 carry?
The game's server browser reads the tags 1 publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature 1?
Among the Rust Server Analytics lists 1 fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does 1 sit among Rust servers?
Player hours for the last seven days place 1 at #15,373, in the top 69% of the ranked field.
At what level does 1 run its population?
1 is offline at this refresh; the last contact was 7 days 11 hours ago.
Settings
How is 1 configured, and what rules apply?
No gather rate is given in the name of 1. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on 1: which one is it?
A procedural map of size 2,500 with seed 1, generated by the game, runs on 1. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.
How to join
How can a player join 1?
In the Rust console (F1), enter client.connect 157.85.87.139:29210. Launch Rust on this page also works, opening Rust through Steam and connecting you.