A Shockbyte Rust Server
Offline 157.85.86.88:26477 checked 18d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW26d ago | 1 | – | running | 0 |
| Thu 24 Sep, 22:00 UTC33d ago | 2 | held half | 6.9 days | 0 |
| Tue 22 Sep, 23:02 UTC35d ago | 2 | – | 2 days | 0 |
| Fri 18 Sep, 23:04 UTC39d ago | 2 | halved by day 1 | 4 days | 0 |
| Sun 13 Sep, 15:14 UTC45d ago | 2 | halved by day 3 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does A Shockbyte Rust Server wipe?
With irregular wipe times, A Shockbyte Rust Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 23 hours ago.
On A Shockbyte Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 33% of recent wipes. In the other cases the crowd dropped below half by day 2.
Server details
Which location hosts A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.85.86.88:26477.
What Rust build does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 166655 on Linux is the setup for A Shockbyte Rust Server. The protocol has to match before you can join; Steam updates it automatically.
Is A Shockbyte Rust Server up, and how steady is its uptime?
The current status is offline for A Shockbyte Rust Server, with the last sighting 18 days 10 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Tags
What do A Shockbyte Rust Server's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166655 (Build): The game build is 166655; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A Shockbyte Rust Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does A Shockbyte Rust Server sit among Rust servers?
Player hours for the last seven days place A Shockbyte Rust Server at #15,825, in the top 72% of the ranked field.
At what level does A Shockbyte Rust Server run its population?
The last sighting of A Shockbyte Rust Server was 18 days 10 hours ago; it is offline at this refresh.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on A Shockbyte Rust Server: which one is it?
The game generates a procedural map of size 4,500 with seed 10 for A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.88:26477.