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Drill-through Server detail

Pirate's Haven | Nassau | PvE | RP

Online 157.85.86.85:26063 checked 3h ago

Drill-through
FilterServeris Pirate's Haven | Nassau | PvE | RP
Attributes
moddedoxide
Last refreshed
Players now 0/ 75
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:15 UTC FW26d ago 1 – running 0
Mon 28 Sep, 23:31 UTC29d ago 1 held half 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Pirate's Haven | Nassau | PvE | RP: what is it?

With too few of its wipes on record, Pirate's Haven | Nassau | PvE | RP's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 21 hours ago.

On Pirate's Haven | Nassau | PvE | RP, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

What is the hosting location of Pirate's Haven | Nassau | PvE | RP?

No region appears in what Pirate's Haven | Nassau | PvE | RP publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.86.85:26063 is its address.

What Rust build does Pirate's Haven | Nassau | PvE | RP run?

On Linux, Pirate's Haven | Nassau | PvE | RP runs Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

Is Pirate's Haven | Nassau | PvE | RP up, and how steady is its uptime?

Pirate's Haven | Nassau | PvE | RP reports online at the current check. Its reported uptime indicates a restart roughly 4 days 21 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 28 September 2026.

What performance does Pirate's Haven | Nassau | PvE | RP show?

Server fps averaged 237 over the last 48 hours, with a floor of 222. Buildings, deployables and all other world objects brought the entity total to 8,298. Memory use reached 2,899 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do Pirate's Haven | Nassau | PvE | RP's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Pirate's Haven | Nassau | PvE | RP publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Pirate's Haven | Nassau | PvE | RP?

The following Rust Server Analytics lists count Pirate's Haven | Nassau | PvE | RP among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Pirate's Haven | Nassau | PvE | RP sit among Rust servers?

The seven-day player-hours rank for Pirate's Haven | Nassau | PvE | RP is #15,323, inside the top 69% of all ranked servers.

What is the population of Pirate's Haven | Nassau | PvE | RP?

Pirate's Haven | Nassau | PvE | RP holds 0 players of its 75 slots as of the latest update. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on Pirate's Haven | Nassau | PvE | RP, and its rules?

The name of Pirate's Haven | Nassau | PvE | RP does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Pirate's Haven | Nassau | PvE | RP: which one is it?

Pirate's Haven | Nassau | PvE | RP uses a procedural map of size 1,500 with seed 50000, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto Pirate's Haven | Nassau | PvE | RP?

In the Rust console (F1), enter client.connect 157.85.86.85:26063. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp75
Max players 75 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.