A Shockbyte Rust Server
Offline 157.85.86.49:24023 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 04:25 UTC20d ago | 0 | – | running | 0 |
| Thu 24 Sep, 15:02 UTC35d ago | 4 | halved by day 4 | 14.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 121 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 197 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 76 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 228 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 347 / 350 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does A Shockbyte Rust Server wipe?
With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 20 days 14 hours ago.
Wipe day on A Shockbyte Rust Server: what should you expect?
Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 4.
Server details
In which region does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.85.86.49:24023.
What Rust build does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 167398 on Linux is the setup for A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.
Is A Shockbyte Rust Server up, and how steady is its uptime?
The current status is offline for A Shockbyte Rust Server, with the last sighting 40 hours ago. Its reported uptime indicates a restart roughly 5 hours ago. Uptime over the last full days (7) was 4%, or 7 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does A Shockbyte Rust Server show?
Server fps averaged 122 over the last 48 hours, with a floor of 102. Entity count reached 71,861, covering buildings, deployables and the rest of the world. Peak memory was 2,915 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on A Shockbyte Rust Server be read?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include A Shockbyte Rust Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does A Shockbyte Rust Server sit among Rust servers?
Player hours for the last seven days place A Shockbyte Rust Server at #15,310, in the top 69% of the ranked field.
At what level does A Shockbyte Rust Server run its population?
A Shockbyte Rust Server is offline at this refresh; the last contact was 40 hours ago. The seven-day mean for this server is 0 players.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate is given in the name of A Shockbyte Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on A Shockbyte Rust Server: which one is it?
A procedural map of size 3,500 with seed 313349, generated by the game, runs on A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.86.49:24023.