Rust Server Analytics 67,519 players11,707 servers
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Drill-through Server detail

Private Server

Online 157.85.86.36:28015 checked 15m ago

Drill-through
FilterServeris Private Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,423 top 69%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 03:26 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 170 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 177 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 138 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Private Server wipe?

With too few of its wipes on record, Private Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 18 days 8 hours ago.

On Private Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 21 hours in.

Server details

In which region does Private Server sit?

No region is published by Private Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 157.85.86.36:28015.

Which Rust version is Private Server on?

The platform is Linux, with Rust network protocol 2634 and build 167398 running on Private Server. Joining requires the same protocol on your game; Steam handles the update.

Is Private Server up, and how steady is its uptime?

The current status of Private Server is online. The uptime it reports puts the last restart at about 6 days 13 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Private Server show?

The 48-hour average was 124 server fps; the low was 105. At its highest the entity count was 64,112, including buildings, deployables and all else. At its highest, memory use was 5,060 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Private Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Private Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Private Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Private Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Private Server sit among Rust servers?

On player hours over seven days, Private Server ranks #15,423, within the top 69% of ranked servers.

What is the population of Private Server?

Population at the current refresh: 0 players on Private Server, against 40 slots. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does Private Server use?

The name of Private Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Private Server?

The game generates a procedural map of size 3,500 with seed 471471404 for Private Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Private Server?

In the Rust console (F1), enter client.connect 157.85.86.36:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167398
Build Build number 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.