The BushWacksSwamp
Online 157.85.86.231:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:32 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 185 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 173 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 148 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 18 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 52 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for The BushWacksSwamp: what is it?
The force wipe is the only wipe for The BushWacksSwamp, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 26 days 13 hours ago.
On The BushWacksSwamp, what happens on wipe day?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts The BushWacksSwamp?
No region appears in what The BushWacksSwamp publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 157.85.86.231:28015.
Which Rust version is The BushWacksSwamp on?
Rust network protocol 2635 and build 168909 on Linux is the setup for The BushWacksSwamp. Your game must match the protocol to join, and Steam applies that update.
What uptime does The BushWacksSwamp show, and is it up?
As of the latest refresh, The BushWacksSwamp is online. The uptime it reports puts the last restart at about 4 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on The BushWacksSwamp stable?
Server fps averaged 99 over the last 48 hours, with a floor of 81. Buildings, deployables and all other world objects brought the entity total to 109,724. Peak memory was 5,579 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on The BushWacksSwamp carry?
The game's server browser reads the tags The BushWacksSwamp publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does The BushWacksSwamp appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists The BushWacksSwamp fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does The BushWacksSwamp compare?
Player hours for the last seven days place The BushWacksSwamp at #5,523, in the top 25% of the ranked field.
At what level does The BushWacksSwamp run its population?
The BushWacksSwamp holds 0 players of its 20 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 22:00 UTC, at an average of 1 players.
Settings
What settings and rules does The BushWacksSwamp use?
Gather rate is not mentioned in the name of The BushWacksSwamp. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for The BushWacksSwamp?
The game generates a procedural map of size 4,250 with seed 1427009932 for The BushWacksSwamp. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto The BushWacksSwamp?
In the Rust console (F1), enter client.connect 157.85.86.231:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.