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Drill-through Server detail

[Bio] Private Server

Offline 157.85.86.211:28015 checked 13h ago

Drill-through
FilterServeris [Bio] Private Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 2
7-day average 1 peak 2
Rank #3,960 top 18%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5210:0017:0000:0006:0013:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608010:0017:0000:0006:0013:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW26d ago 2 – running 0
Sat 19 Sep, 09:09 UTC39d ago 1 held half 12.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 109 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 44 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [Bio] Private Server wipe?

Too few wipes on record for [Bio] Private Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 26 days 15 hours.

Wipe day on [Bio] Private Server: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

What is the hosting location of [Bio] Private Server?

No region is published by [Bio] Private Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 157.85.86.211:28015.

What Rust build does [Bio] Private Server run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [Bio] Private Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is [Bio] Private Server, and is it online now?

The current status is offline for [Bio] Private Server, with the last sighting 13 hours ago. About 39 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 157 were up: 93%. It entered Rust Server Analytics records on 13 September 2026.

Does [Bio] Private Server perform well?

Over 48 hours the average held at 60 server fps, and the minimum was 60. At its highest the entity count was 52,288, including buildings, deployables and all else. Peak memory was 3,207 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on [Bio] Private Server be read?

Tags from [Bio] Private Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [Bio] Private Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [Bio] Private Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does [Bio] Private Server compare?

The seven-day player-hours rank for [Bio] Private Server is #3,960, inside the top 18% of all ranked servers.

At what level does [Bio] Private Server run its population?

No response from [Bio] Private Server at the latest check, with a last sighting 13 hours ago. Seven-day figures: an average of 1 players and a peak of 2. Averaged over 48 hours, activity is highest at 14:00 UTC with 2 players.

Map and rules

What settings and rules does [Bio] Private Server use?

No gather rate is given in the name of [Bio] Private Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [Bio] Private Server: which one is it?

The game generates a procedural map of size 3,000 with seed 50000 for [Bio] Private Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto [Bio] Private Server?

In the Rust console (F1), enter client.connect 157.85.86.211:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players 2 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.