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Drill-through Server detail

A Shockbyte Rust Server

Offline 157.85.86.130:22749 checked 12d ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 30
7-day average 0 peak –
Rank #14,736 top 68%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 3% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:02 UTC13d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 65 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 33 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 7 / 1000

Quick answers

from the figures on this page

Wipe data

When does A Shockbyte Rust Server wipe?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 13 days 8 hours ago.

Wipe day on A Shockbyte Rust Server: what should you expect?

Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.85.86.130:22749.

What Rust build does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is the setup for A Shockbyte Rust Server. The protocol has to match before you can join; Steam updates it automatically.

Is A Shockbyte Rust Server up, and how steady is its uptime?

Last seen 12 days 17 hours ago, A Shockbyte Rust Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 15 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on A Shockbyte Rust Server carry?

Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does A Shockbyte Rust Server hold in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #14,736, within the top 68% of ranked servers.

At what level does A Shockbyte Rust Server run its population?

A Shockbyte Rust Server is offline at this refresh; the last contact was 12 days 17 hours ago.

Settings

What are the settings on A Shockbyte Rust Server, and its rules?

Gather rate is not mentioned in the name of A Shockbyte Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for A Shockbyte Rust Server?

The game generates a procedural map of size 3,000 with seed 618226138 for A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 157.85.86.130:22749. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity of 30 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.