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Drill-through Server detail

A Shockbyte Rust Server

Online 157.85.85.48:22292 checked 8m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 75
7-day average 0 peak 3
Rank #8,385 top 38%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:40 UTC6d ago 0 – running 0
Fri 2 Oct, 08:02 UTC26d ago 2 halved by day 9 19.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 147 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 176 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 84 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 35 / 1000

Quick answers

from the figures on this page

Wipe data

When does A Shockbyte Rust Server wipe?

With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 6 days 13 hours.

On A Shockbyte Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 9 when it didn't hold.

Server details

What is the hosting location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 157.85.85.48:22292.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 167781. Your game must match the protocol to join, and Steam applies that update.

What uptime does A Shockbyte Rust Server show, and is it up?

As of the latest refresh, A Shockbyte Rust Server is online. Its reported uptime indicates a restart roughly 3 days 12 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 27 September 2026 is when Rust Server Analytics first recorded it.

Is performance on A Shockbyte Rust Server stable?

Server fps averaged 114 over the last 48 hours, with a floor of 88. At its highest the entity count was 68,986, including buildings, deployables and all else. Memory use reached 5,519 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on A Shockbyte Rust Server be read?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

These Rust Server Analytics lists include A Shockbyte Rust Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does A Shockbyte Rust Server hold in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #8,385, within the top 38% of ranked servers.

What is the population of A Shockbyte Rust Server?

Population at the current refresh: 0 players on A Shockbyte Rust Server, against 75 slots. Seven-day figures: an average of 0 players and a peak of 3.

Settings

What settings and rules does A Shockbyte Rust Server use?

The name of A Shockbyte Rust Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on A Shockbyte Rust Server: which one is it?

The game generates a procedural map of size 3,500 with seed 1328391659 for A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.48:22292.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players 75 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.