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Drill-through Server detail

Nibylandia

Online 157.85.85.173:21902 checked 10m ago

Drill-through
FilterServeris Nibylandia
Attributes
moddedoxide
Last refreshed
Players now 0/ 20
7-day average 1 peak 9
Rank #3,336 top 15%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak9players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 16:38 UTC4d ago 9 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 38 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe data

When does Nibylandia wipe?

Too few wipes on record for Nibylandia to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 4 days 7 hours ago the current world was made.

Wipe day on Nibylandia: what should you expect?

Recent wipes averaged a busiest count of 9 players. Peak population for the latest wipe came 4 hours after it began.

Server details

In which region does Nibylandia sit?

No region is published by Nibylandia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 157.85.85.173:21902 is its address.

What Rust build does Nibylandia run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Nibylandia. Your game must match the protocol to join, and Steam applies that update.

How reliable is Nibylandia, and is it online now?

Nibylandia reports online at the current check. Its reported uptime indicates a restart roughly 13 hours ago. Uptime over the last full days (7) was 86%, or 144 of 168 hours. 2 October 2026 is when Rust Server Analytics first recorded it.

What performance does Nibylandia show?

The 48-hour average was 89 server fps; the low was 69. Buildings, deployables and all other world objects brought the entity total to 104,238. Memory use reached 6,055 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

What do Nibylandia's tags stand for?

Tags from Nibylandia, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Nibylandia appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Nibylandia among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does Nibylandia compare?

On player hours over seven days, Nibylandia ranks #3,336, within the top 15% of ranked servers.

What is the population of Nibylandia?

Population at the current refresh: 0 players on Nibylandia, against 20 slots. The seven-day mean is 1 players, against a peak of 9. Across the last 48 hours, 19:00 UTC shows the highest average: 3 players.

Map and rules

How is Nibylandia configured, and what rules apply?

Gather rate is not mentioned in the name of Nibylandia. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Nibylandia?

Nibylandia uses a procedural map of size 4,250 with seed 169373835, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Nibylandia?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.173:21902.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity of 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.