Da Hood
Offline 157.85.85.130:26023 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, and #402 of the quad servers (top 49%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:10 UTC27d ago | 4 | – | running | 0 |
| Sun 27 Sep, 16:55 UTC32d ago | 1 | halved by day 3 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 5 / 100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 1 / 233 |
| Gamed!de | quad · 1 on average | 1 / 8 |
| [EA] Softcore 1 | quad · monthly · 66 on average | 15 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 58 on average | 59 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 16 / 150 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Da Hood: what is it?
Too few wipes on record for Da Hood to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 3 hours.
On Da Hood, what happens on wipe day?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 25 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.
Server details
In which region does Da Hood sit?
A region is not published by Da Hood. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.85.130:26023 is its address.
What Rust build does Da Hood run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Da Hood. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Da Hood, and is it online now?
The current status is offline for Da Hood, with the last sighting 42 hours ago. Its reported uptime indicates a restart roughly 37 hours ago. Uptime over the last full days (7) was 89%, or 149 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.
What performance does Da Hood show?
Over 48 hours the average held at 80 server fps, and the minimum was 73. At its highest the entity count was 119,628, including buildings, deployables and all else. At its highest, memory use was 5,359 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do Da Hood's tags stand for?
The game's server browser reads the tags Da Hood publishes: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp20 (Max players): Player slots: 20; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Da Hood appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Da Hood fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player numbers
What position does Da Hood hold in the server rankings?
Player hours for the last seven days place Da Hood at #7,046, in the top 32% of the ranked field. The quad segment places it at #402.
What is the population of Da Hood?
No response from Da Hood at the latest check, with a last sighting 42 hours ago. Seven-day figures: an average of 0 players and a peak of 3.
Settings
What are the settings on Da Hood, and its rules?
Gather rate is not mentioned in the name of Da Hood. A maximum of 4 players per group is set (quad). softcore is the game mode, An easier mode from Facepunch, where some loot is retained. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Da Hood?
The game generates a procedural map of size 4,500 with seed 1768763 for Da Hood. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto Da Hood?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.130:26023.