Rust Server Analytics 73,690 players11,765 servers
All servers
Drill-through Server detail

Da Hood

Offline 157.85.85.130:26023 checked 1d ago

Drill-through
FilterServeris Da Hood
Attributes
quad moddedoxidesoftcore
Last refreshed
Players now 0/ 20
7-day average 0 peak 3
Rank #7,046 top 32%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123400:0001:0002:0003:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510000:0001:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 32% of all ranked servers, and #402 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:10 UTC27d ago 4 – running 0
Sun 27 Sep, 16:55 UTC32d ago 1 halved by day 3 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 5 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 1 / 233
Gamed!de quad · 1 on average 1 / 8
[EA] Softcore 1 quad · monthly · 66 on average 15 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 58 on average 59 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 16 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Da Hood: what is it?

Too few wipes on record for Da Hood to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 3 hours.

On Da Hood, what happens on wipe day?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 25 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.

Server details

In which region does Da Hood sit?

A region is not published by Da Hood. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.85.130:26023 is its address.

What Rust build does Da Hood run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Da Hood. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Da Hood, and is it online now?

The current status is offline for Da Hood, with the last sighting 42 hours ago. Its reported uptime indicates a restart roughly 37 hours ago. Uptime over the last full days (7) was 89%, or 149 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.

What performance does Da Hood show?

Over 48 hours the average held at 80 server fps, and the minimum was 73. At its highest the entity count was 119,628, including buildings, deployables and all else. At its highest, memory use was 5,359 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Da Hood's tags stand for?

The game's server browser reads the tags Da Hood publishes: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp20 (Max players): Player slots: 20; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Da Hood appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Da Hood fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

What position does Da Hood hold in the server rankings?

Player hours for the last seven days place Da Hood at #7,046, in the top 32% of the ranked field. The quad segment places it at #402.

What is the population of Da Hood?

No response from Da Hood at the latest check, with a last sighting 42 hours ago. Seven-day figures: an average of 0 players and a peak of 3.

Settings

What are the settings on Da Hood, and its rules?

Gather rate is not mentioned in the name of Da Hood. A maximum of 4 players per group is set (quad). softcore is the game mode, An easier mode from Facepunch, where some loot is retained. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for Da Hood?

The game generates a procedural map of size 4,500 with seed 1768763 for Da Hood. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Da Hood?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.130:26023.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp20
Max players Player slots: 20.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.