Rust Server Analytics 70,199 players11,764 servers
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Drill-through Server detail

Gamed!de

Online 85.14.195.10:28015 checked 11m ago

Drill-through
FilterServeris Gamed!de
Attributes
quad moddedoxidesoftcore
Last refreshed
Players now 1/ 8
7-day average 1 peak 2
Rank #6,833 top 31%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet
Capacity 12% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.511.5221:0000:0012:0015:0018:0021:00Wiped Wed 28 Oct, 21:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
01020304021:0000:0012:0015:0018:0021:00Wiped Wed 28 Oct, 21:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 31% of all ranked servers, and #394 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 4 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 1 / 233
[EA] Softcore 1 quad · monthly · 66 on average 20 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 58 on average 61 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 17 / 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 10 on average 7 / 100

Quick answers

from the figures on this page

Wipe data

When does Gamed!de wipe?

The rhythm of Gamed!de cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 25 hours ago the current world was made.

Server details

Which location hosts Gamed!de?

No region appears in what Gamed!de publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 85.14.195.10:28015 is its address.

What Rust build does Gamed!de run?

On Linux, Gamed!de runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Gamed!de show, and is it up?

Gamed!de reports online at the current check. Its reported uptime indicates a restart roughly 8 hours ago. 28 October 2026 is when Rust Server Analytics first recorded it.

What performance does Gamed!de show?

Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 126,281, including buildings, deployables and all else. Peak memory was 3,798 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do Gamed!de's tags stand for?

The game's server browser reads the tags Gamed!de publishes: gmsoftcore (Game mode): An easier ruleset: softcore; mp8 (Max players): 8 slots in total; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Gamed!de appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Gamed!de among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.

Population

What position does Gamed!de hold in the server rankings?

On player hours over seven days, Gamed!de ranks #6,833, within the top 31% of ranked servers. In the quad peer group, the rank is #394.

How many players does Gamed!de carry?

Population at the current refresh: 1 players on Gamed!de, against 8 slots. Averaging 1 players across seven days, the server reached a peak of 2. Across the last 48 hours, 19:00 UTC shows the highest average: 2 players.

Settings

What settings and rules does Gamed!de use?

The name of Gamed!de does not state a gather rate. Up to 4 players can form a group (quad). softcore is the game mode, An easier mode from Facepunch, where some loot is retained. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Gamed!de: which one is it?

A procedural map of size 4,500 with seed 574638291, generated by the game, runs on Gamed!de. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Gamed!de?

In the Rust console (F1), enter client.connect 85.14.195.10:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp8
Max players 8 slots in total.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.