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Drill-through Server detail

A Sharkbite test server

Online 157.85.85.10:22459 checked 12m ago

Drill-through
FilterServeris A Sharkbite test server
Attributes
moddedoxide
Last refreshed
Players now 0/ 25
7-day average 0 peak –
Rank #15,349 top 69%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:12 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 35 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does A Sharkbite test server wipe?

Too few wipes on record for A Sharkbite test server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 20 days 14 hours.

Wipe day on A Sharkbite test server: what should you expect?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of A Sharkbite test server?

No region is published by A Sharkbite test server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 157.85.85.10:22459 is its address.

Which Rust version is A Sharkbite test server on?

Rust network protocol 2635 and build 167231 on Linux is the setup for A Sharkbite test server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Sharkbite test server show, and is it up?

A Sharkbite test server reports online at the current check. The uptime it reports puts the last restart at about 2 days 10 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 4 October 2026 is when Rust Server Analytics first recorded it.

Is performance on A Sharkbite test server stable?

Server fps averaged 120 over the last 48 hours, with a floor of 34. At its highest the entity count was 69,296, including buildings, deployables and all else. Memory use reached 4,273 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

What do A Sharkbite test server's tags stand for?

The game's server browser reads the tags A Sharkbite test server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp25 (Max players): Capacity of 25 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature A Sharkbite test server?

The following Rust Server Analytics lists count A Sharkbite test server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does A Sharkbite test server hold in the server rankings?

On player hours over seven days, A Sharkbite test server ranks #15,349, within the top 69% of ranked servers.

How many players does A Sharkbite test server carry?

Population at the current refresh: 0 players on A Sharkbite test server, against 25 slots. The population has averaged 0 players over seven days.

Settings

How is A Sharkbite test server configured, and what rules apply?

No gather rate is given in the name of A Sharkbite test server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for A Sharkbite test server?

A Sharkbite test server uses a procedural map of size 3,600 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

Connection

How can a player join A Sharkbite test server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.10:22459.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp25
Max players Capacity of 25 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs167231
Build Game build: 167231.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.