Rust for down syndromes
Online 157.85.85.105:24659 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 11:24 UTC18d ago | 3 | – | running | 0 |
| Sun 4 Oct, 14:46 UTC24d ago | 4 | halved by day 1 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 99 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 118 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 44 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Rust for down syndromes wipe?
Too few wipes on record for Rust for down syndromes to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 20 hours ago the current world was made.
On Rust for down syndromes, what happens on wipe day?
Across recent wipes the busiest point averaged 4 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server details
What is the hosting location of Rust for down syndromes?
No region is published by Rust for down syndromes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 157.85.85.105:24659 is its address.
Which Rust version is Rust for down syndromes on?
Rust network protocol 2635 and build 167398 on Linux is the setup for Rust for down syndromes. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Rust for down syndromes, and is it online now?
The current status of Rust for down syndromes is online. Its reported uptime indicates a restart roughly 3 days 13 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.
What performance does Rust for down syndromes show?
Over 48 hours the average held at 235 server fps, and the minimum was 216. Buildings, deployables and all other world objects brought the entity total to 15,093. Peak memory was 2,972 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Rust for down syndromes's tags stand for?
Tags from Rust for down syndromes, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Rust for down syndromes?
The following Rust Server Analytics lists count Rust for down syndromes among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Rust for down syndromes hold in the server rankings?
Player hours for the last seven days place Rust for down syndromes at #15,338, in the top 69% of the ranked field.
What is the population of Rust for down syndromes?
Of 40 slots, 0 are filled on Rust for down syndromes at this refresh. The seven-day mean for this server is 0 players.
Settings
What are the settings on Rust for down syndromes, and its rules?
Gather rate is not mentioned in the name of Rust for down syndromes. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Rust for down syndromes?
Rust for down syndromes uses a procedural map of size 2,000 with seed 6738, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join Rust for down syndromes?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.85.85.105:24659.