Eddie Catflap's Soltorch Islands 4250 v012
Online OC 157.211.1.239:28145 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 55% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 22d 17h | Thu 19 Nov, 22:06 UTC | its own |
| 36d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:06 UTC5d ago | 2 | – | running | 0 |
| Wed 21 Oct, 04:55 UTC7d ago | 2 | – | 1.7 days | 0 |
| Tue 20 Oct, 07:48 UTC7d ago | 2 | – | 0.9 days | 0 |
| Fri 16 Oct, 07:51 UTC11d ago | 2 | – | 4 days | 0 |
| Wed 7 Oct, 04:12 UTC21d ago | 1 | held half | 9.2 days | 1 |
| Sun 27 Sep, 04:32 UTC31d ago | 1 | held half | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - AU Premium | OC · groups of 16+ · biweekly · 31 on average | 14 / 200 |
| Rustafied.com - AU Medium | OC · groups of 16+ · biweekly · 29 on average | 8 / 100 |
| [NZ/AU] Whangaparusta - Wiped 16/10 | OC · groups of 8+ · biweekly · 3 on average | 5 / 126 |
| Rusty Coights All Rusty Adventures | OC · groups of 8+ · biweekly · 3 on average | 0 / 100 |
| [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly | OC · groups of 8+ · biweekly · 2 on average | 2 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe data
On what cycle does Eddie Catflap's Soltorch Islands 4250 v012 wipe?
Its tag guides the prediction, since Eddie Catflap's Soltorch Islands 4250 v012 has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 days 6 hours ago the current world was made. A wipe every two weeks is stated in its tags.
Wipe day on Eddie Catflap's Soltorch Islands 4250 v012: what should you expect?
The average busiest count over recent wipes is 2 players. 12 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
In which region does Eddie Catflap's Soltorch Islands 4250 v012 sit?
Its OC tag puts Eddie Catflap's Soltorch Islands 4250 v012 in Oceania. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 157.211.1.239:28145.
What Rust build does Eddie Catflap's Soltorch Islands 4250 v012 run?
On Windows, Eddie Catflap's Soltorch Islands 4250 v012 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is Eddie Catflap's Soltorch Islands 4250 v012 up, and how steady is its uptime?
As of the latest refresh, Eddie Catflap's Soltorch Islands 4250 v012 is online. Its reported uptime indicates a restart roughly 46 hours ago. 91% uptime over the last 7 full days, equal to 153 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Eddie Catflap's Soltorch Islands 4250 v012 show?
Server fps averaged 75 over the last 48 hours, with a floor of 37. At its highest the entity count was 103,514, including buildings, deployables and all else. Memory use reached 4,226 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do Eddie Catflap's Soltorch Islands 4250 v012's tags stand for?
The game's server browser reads the tags Eddie Catflap's Soltorch Islands 4250 v012 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp80 (Max players): 80 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; OC (Oceania): The server browser files it under Oceania. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Eddie Catflap's Soltorch Islands 4250 v012 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Eddie Catflap's Soltorch Islands 4250 v012: Best Australian and Oceania Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Player numbers
Where does Eddie Catflap's Soltorch Islands 4250 v012 sit among Rust servers?
Ranked on seven-day player hours, Eddie Catflap's Soltorch Islands 4250 v012 is #5,005 overall and #115 in Oceania, within the top 22% of ranked servers.
What is the population of Eddie Catflap's Soltorch Islands 4250 v012?
Eddie Catflap's Soltorch Islands 4250 v012 holds 0 players of its 80 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 10:00 UTC with 2 players.
Settings
How is Eddie Catflap's Soltorch Islands 4250 v012 configured, and what rules apply?
The name of Eddie Catflap's Soltorch Islands 4250 v012 does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Eddie Catflap's Soltorch Islands 4250 v012?
Eddie Catflap's Soltorch Islands 4250 v012 uses a procedural map of size 4,250 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
Connection
How do you connect to Eddie Catflap's Soltorch Islands 4250 v012?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.211.1.239:28145. Find it online at https://discord.com/invite/twAFAAyspD.