Rust Server Analytics 86,772 players11,856 servers
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Drill-through Server detail

Rust Server

Online 157.120.220.179:28015 checked 6m ago

Drill-through
FilterServeris Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:27 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 177 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 87 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 237 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 233 / 700

Quick answers

from the figures on this page

Wipe cycle

When does Rust Server wipe?

With too few of its wipes on record, Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 12 hours ago.

Wipe day on Rust Server: what should you expect?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 34 hours in.

Server details

What is the hosting location of Rust Server?

A region is not published by Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 157.120.220.179:28015.

What Rust build does Rust Server run?

On Linux, Rust Server runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust Server, and is it online now?

The current status of Rust Server is online. The uptime it reports puts the last restart at about 10 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 4 October 2026 is when Rust Server Analytics first recorded it.

Does Rust Server perform well?

Server fps averaged 60 over the last 48 hours, with a floor of 44. Entity count reached 29,713, covering buildings, deployables and the rest of the world. At its highest, memory use was 1,473 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on Rust Server be read?

The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Server?

Among the Rust Server Analytics lists Rust Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Rust Server hold in the server rankings?

Player hours for the last seven days place Rust Server at #15,344, in the top 69% of the ranked field.

At what level does Rust Server run its population?

Of 50 slots, 0 are filled on Rust Server at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

How is Rust Server configured, and what rules apply?

No gather rate is given in the name of Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Rust Server: which one is it?

Rust Server uses a procedural map of size 2,500 with seed 1234, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 157.120.220.179:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.