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Drill-through Server detail

RLSA Monthly Vanilla

Online 156.38.153.242:10190 checked 10m ago

Drill-through
FilterServeris RLSA Monthly Vanilla
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 1 peak 4
Rank #3,683 top 17%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 91 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 88 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 309 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does RLSA Monthly Vanilla wipe?

The rhythm of RLSA Monthly Vanilla cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 5 hours ago the current world was made.

Server details

What is the hosting location of RLSA Monthly Vanilla?

A region is not published by RLSA Monthly Vanilla. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 156.38.153.242:10190 is its address.

What Rust build does RLSA Monthly Vanilla run?

On Linux, RLSA Monthly Vanilla runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is RLSA Monthly Vanilla, and is it online now?

The current status of RLSA Monthly Vanilla is online. About 14 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (5) was 99%, or 119 of 120 hours. It entered Rust Server Analytics records on 23 October 2026.

Does RLSA Monthly Vanilla perform well?

The 48-hour average was 75 server fps; the low was 46. Entity count reached 74,466, covering buildings, deployables and the rest of the world. Peak memory was 2,474 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do RLSA Monthly Vanilla's tags stand for?

Tags from RLSA Monthly Vanilla, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RLSA Monthly Vanilla appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RLSA Monthly Vanilla among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does RLSA Monthly Vanilla compare?

Player hours for the last seven days place RLSA Monthly Vanilla at #3,683, in the top 17% of the ranked field.

What is the population of RLSA Monthly Vanilla?

RLSA Monthly Vanilla holds 0 players of its 100 slots as of the latest update. The seven-day mean is 1 players, against a peak of 4. Averaged over 48 hours, activity is highest at 17:00 UTC with 2 players.

Settings

What are the settings on RLSA Monthly Vanilla, and its rules?

Gather rate is not mentioned in the name of RLSA Monthly Vanilla. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RLSA Monthly Vanilla?

The game generates a procedural map of size 3,500 with seed 12345 for RLSA Monthly Vanilla. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to RLSA Monthly Vanilla?

In the Rust console (F1), enter client.connect 156.38.153.242:10190. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/C6cNVbKUTX.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.