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Drill-through Server detail

A Rust Server

Online 155.103.86.38:28045 checked 10m ago

Drill-through
FilterServeris A Rust Server
Attributes
vanillamoddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #8,018 top 36%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:47 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 188 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 153 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 140 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 44 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for A Rust Server: what is it?

The rhythm of A Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 20 days 21 hours.

Wipe day on A Rust Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. 42 hours after the latest wipe the crowd peaked.

Server details

In which region does A Rust Server sit?

A region is not published by A Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 155.103.86.38:28045 is its address.

What Rust build does A Rust Server run?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does A Rust Server show, and is it up?

As of the latest refresh, A Rust Server is online. The uptime it reports puts the last restart at about 19 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.

What performance does A Rust Server show?

Over 48 hours the average held at 125 server fps, and the minimum was 30. Buildings, deployables and all other world objects brought the entity total to 77,681. At its highest, memory use was 3,218 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on A Rust Server be read?

The game's server browser reads the tags A Rust Server publishes: gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does A Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Rust Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does A Rust Server compare?

The seven-day player-hours rank for A Rust Server is #8,018, inside the top 36% of all ranked servers.

At what level does A Rust Server run its population?

Population at the current refresh: 0 players on A Rust Server, against 40 slots. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 09:00 UTC, at an average of 1 players.

Settings

How is A Rust Server configured, and what rules apply?

No gather rate is given in the name of A Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is disabled.

What is the map for A Rust Server?

The game generates a procedural map of size 3,500 with seed 1829923550 for A Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join A Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 155.103.86.38:28045.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.