Test Server (Stevious Main)
Online 155.103.85.145:28030 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:58 UTC12h ago | – | – | running | 0 |
| Wed 21 Oct, 13:58 UTC7d ago | 1 | held half | 7 days | 0 |
| Wed 14 Oct, 17:40 UTC14d ago | 1 | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 31 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 14 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Test Server (Stevious Main) wipe?
The next wipe on Test Server (Stevious Main) cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 12 hours ago.
Wipe day on Test Server (Stevious Main): what should you expect?
The average busiest count over recent wipes is 1 players. 8 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
What is the hosting location of Test Server (Stevious Main)?
A region is not published by Test Server (Stevious Main). A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 155.103.85.145:28030.
What Rust build does Test Server (Stevious Main) run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Test Server (Stevious Main). The protocol has to match before you can join; Steam updates it automatically.
How reliable is Test Server (Stevious Main), and is it online now?
The current status of Test Server (Stevious Main) is online. About 11 hours ago is when it last restarted, judged by its reported uptime. 18% uptime over the last 7 full days, equal to 30 of 168 hours. The first sighting of it by Rust Server Analytics was on 11 October 2026.
Does Test Server (Stevious Main) perform well?
Over 48 hours the average held at 30 server fps, and the minimum was 30. Entity count reached 81,578, covering buildings, deployables and the rest of the world. Memory use reached 2,176 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Test Server (Stevious Main)'s tags stand for?
The game's server browser reads the tags Test Server (Stevious Main) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Test Server (Stevious Main) appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Test Server (Stevious Main) fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
What position does Test Server (Stevious Main) hold in the server rankings?
Player hours for the last seven days place Test Server (Stevious Main) at #10,887, in the top 49% of the ranked field.
What is the population of Test Server (Stevious Main)?
Test Server (Stevious Main) holds 0 players of its 100 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 16:00 UTC shows the highest average: 1 players.
Map and rules
What are the settings on Test Server (Stevious Main), and its rules?
The name of Test Server (Stevious Main) does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.
The map on Test Server (Stevious Main): which one is it?
The game generates a procedural map of size 3,950 with seed 862927699 for Test Server (Stevious Main). Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
How to join
How do you connect to Test Server (Stevious Main)?
In the Rust console (F1), enter client.connect 155.103.85.145:28030. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://stevious.io/.