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Drill-through Server detail

Ryan's Test Grounds

Online 155.103.109.2:29015 checked 12m ago

Drill-through
FilterServeris Ryan's Test Grounds
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,400 top 69%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:13 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 125 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 137 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 60 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 33 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Ryan's Test Grounds wipe?

Too few wipes on record for Ryan's Test Grounds to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 11 days 11 hours.

On Ryan's Test Grounds, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts Ryan's Test Grounds?

A region is not published by Ryan's Test Grounds. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 155.103.109.2:29015.

Which Rust version is Ryan's Test Grounds on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on Ryan's Test Grounds. Your game must match the protocol to join, and Steam applies that update.

Is Ryan's Test Grounds up, and how steady is its uptime?

The current status of Ryan's Test Grounds is online. The uptime it reports puts the last restart at about 11 days 9 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Ryan's Test Grounds stable?

The 48-hour average was 60 server fps; the low was 60. At its highest the entity count was 4,841, including buildings, deployables and all else. At its highest, memory use was 1,252 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Ryan's Test Grounds's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Ryan's Test Grounds publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Ryan's Test Grounds?

The following Rust Server Analytics lists count Ryan's Test Grounds among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does Ryan's Test Grounds sit among Rust servers?

Player hours for the last seven days place Ryan's Test Grounds at #15,400, in the top 69% of the ranked field.

How many players does Ryan's Test Grounds carry?

Ryan's Test Grounds holds 0 players of its 10 slots as of the latest update. The seven-day mean for this server is 0 players.

Settings

What settings and rules does Ryan's Test Grounds use?

Gather rate is not mentioned in the name of Ryan's Test Grounds. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Ryan's Test Grounds?

Ryan's Test Grounds uses a procedural map of size 1,000 with seed 7123003, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Ryan's Test Grounds?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 155.103.109.2:29015. https://ryann.gg is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.