IKS[211 Devblog]
Offline 154.86.119.158:27015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 21 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 36 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 182 / 215 |
Quick answers
from the figures on this pageWipe data
On what cycle does IKS[211 Devblog] wipe?
Too few wipes on record for IKS[211 Devblog] to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 17 days 3 hours ago the current world was made.
Server
In which region does IKS[211 Devblog] sit?
No region is published by IKS[211 Devblog]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 154.86.119.158:27015.
Which Rust version is IKS[211 Devblog] on?
On Windows, IKS[211 Devblog] runs Rust network protocol 2164. Your game must match the protocol to join, and Steam applies that update.
How reliable is IKS[211 Devblog], and is it online now?
Offline at this refresh: IKS[211 Devblog], last seen 14 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 15 October 2026.
Lists and tags
How should the tags on IKS[211 Devblog] be read?
Tags from IKS[211 Devblog], as read by the game's server browser, are: mp10 (Max players): Player slots: 10; v2164 (Protocol): To join, your game version must match protocol 2164; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): The Modded section, because plugins or settings modify play; hb68d7370 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does IKS[211 Devblog] appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include IKS[211 Devblog]: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded.
Population
What position does IKS[211 Devblog] hold in the server rankings?
Player hours for the last seven days place IKS[211 Devblog] at #12,834, in the top 59% of the ranked field.
How many players does IKS[211 Devblog] carry?
No response from IKS[211 Devblog] at the latest check, with a last sighting 14 days 6 hours ago.
Map and rules
What settings and rules does IKS[211 Devblog] use?
The name of IKS[211 Devblog] does not state a gather rate. No group limit is made public. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Anti-cheat status: VAC off.
Connection
How can a player join IKS[211 Devblog]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 154.86.119.158:27015.