Snake Pve
Online 154.53.48.184:28300 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:48 UTC5d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:33 UTC FW28d ago | 0 | – | 22.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 245 on average | 234 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 70 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 101 on average | 85 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 49 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 46 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 9 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Snake Pve wipe?
With too few of its wipes on record, Snake Pve's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 11 hours ago the current world was made.
Wipe day on Snake Pve: what should you expect?
Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
In which region does Snake Pve sit?
No region appears in what Snake Pve publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 154.53.48.184:28300.
What Rust build does Snake Pve run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Snake Pve. Your game must match the protocol to join, and Steam applies that update.
Is Snake Pve up, and how steady is its uptime?
As of the latest refresh, Snake Pve is online. The uptime it reports puts the last restart at about 5 days 10 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Snake Pve stable?
The 48-hour average was 57 server fps; the low was 51. Buildings, deployables and all other world objects brought the entity total to 120,292. Memory use reached 4,439 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Snake Pve be read?
Tags from Snake Pve, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players; ^q (Premium): Only premium-status players can connect; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Snake Pve?
The following Rust Server Analytics lists count Snake Pve among their servers: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Where does Snake Pve sit among Rust servers?
Player hours for the last seven days place Snake Pve at #15,270, in the top 69% of the ranked field.
How many players does Snake Pve carry?
Snake Pve holds 0 players of its 50 slots as of the latest update. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does Snake Pve use?
The name of Snake Pve does not state a gather rate. The default group cap of 8 players applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Only premium-status players can connect. Anti-cheat status: VAC off.
What is the map for Snake Pve?
The game generates a procedural map of size 4,500 with seed 676767 for Snake Pve. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to Snake Pve?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 154.53.48.184:28300. Only premium-status players can connect.