Zombie Homeland
Online 154.16.169.250:28080 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
Quick answers
from the figures on this pageWipe data
When does Zombie Homeland wipe?
The rhythm of Zombie Homeland cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 93 days 5 hours ago the current world was made.
Server details
Which location hosts Zombie Homeland?
No region is published by Zombie Homeland. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 154.16.169.250:28080.
Which Rust version is Zombie Homeland on?
On Windows, Zombie Homeland runs Rust network protocol 2631 and build 158240. Joining requires the same protocol on your game; Steam handles the update.
Is Zombie Homeland up, and how steady is its uptime?
As of the latest refresh, Zombie Homeland is online. The uptime it reports puts the last restart at about 40 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Zombie Homeland stable?
Server fps averaged 174 over the last 48 hours, with a floor of 127. At its highest the entity count was 131,874, including buildings, deployables and all else. At its highest, memory use was 9,963 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on Zombie Homeland carry?
The game's server browser reads the tags Zombie Homeland publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2631 (Protocol): Joining needs your game on protocol 2631; cs158240 (Build): Build number 158240; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Zombie Homeland?
The following Rust Server Analytics lists count Zombie Homeland among their servers: Modded Rust servers: live data and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Zombie Homeland sit among Rust servers?
Player hours for the last seven days place Zombie Homeland at #15,351, in the top 69% of the ranked field.
How many players does Zombie Homeland carry?
Population at the current refresh: 0 players on Zombie Homeland, against 50 slots. The population has averaged 0 players over seven days.
Map and rules
What are the settings on Zombie Homeland, and its rules?
No gather rate is given in the name of Zombie Homeland. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Zombie Homeland?
The game generates a procedural map of size 4,500 with seed 481970 for Zombie Homeland. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join Zombie Homeland?
In the Rust console (F1), enter client.connect 154.16.169.250:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.