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Drill-through Server detail

Zombie Homeland

Online 154.16.169.250:28080 checked 11m ago

Drill-through
FilterServeris Zombie Homeland
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,351 top 69%
Last wipe 93d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 152 on average 41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 15 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4 / 1000

Quick answers

from the figures on this page

Wipe data

When does Zombie Homeland wipe?

The rhythm of Zombie Homeland cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 93 days 5 hours ago the current world was made.

Server details

Which location hosts Zombie Homeland?

No region is published by Zombie Homeland. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 154.16.169.250:28080.

Which Rust version is Zombie Homeland on?

On Windows, Zombie Homeland runs Rust network protocol 2631 and build 158240. Joining requires the same protocol on your game; Steam handles the update.

Is Zombie Homeland up, and how steady is its uptime?

As of the latest refresh, Zombie Homeland is online. The uptime it reports puts the last restart at about 40 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Zombie Homeland stable?

Server fps averaged 174 over the last 48 hours, with a floor of 127. At its highest the entity count was 131,874, including buildings, deployables and all else. At its highest, memory use was 9,963 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Zombie Homeland carry?

The game's server browser reads the tags Zombie Homeland publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2631 (Protocol): Joining needs your game on protocol 2631; cs158240 (Build): Build number 158240; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Zombie Homeland?

The following Rust Server Analytics lists count Zombie Homeland among their servers: Modded Rust servers: live data and Rust servers with zombies in the name. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Zombie Homeland sit among Rust servers?

Player hours for the last seven days place Zombie Homeland at #15,351, in the top 69% of the ranked field.

How many players does Zombie Homeland carry?

Population at the current refresh: 0 players on Zombie Homeland, against 50 slots. The population has averaged 0 players over seven days.

Map and rules

What are the settings on Zombie Homeland, and its rules?

No gather rate is given in the name of Zombie Homeland. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Zombie Homeland?

The game generates a procedural map of size 4,500 with seed 481970 for Zombie Homeland. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Zombie Homeland?

In the Rust console (F1), enter client.connect 154.16.169.250:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2631
Protocol Joining needs your game on protocol 2631.
cs158240
Build Build number 158240.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.