My Local Testing Server
Offline 153.66.129.147:28015 checked 39d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 02:27 UTC39d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 127 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 126 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 51 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 26 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does My Local Testing Server wipe?
Too few wipes on record for My Local Testing Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 39 days 5 hours ago.
On My Local Testing Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
What is the hosting location of My Local Testing Server?
A region is not published by My Local Testing Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 153.66.129.147:28015.
What Rust build does My Local Testing Server run?
Rust network protocol 2633 and build 164530 on Windows is the setup for My Local Testing Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is My Local Testing Server, and is it online now?
Offline at this refresh: My Local Testing Server, last seen 39 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 18 September 2026.
Lists and tags
How should the tags on My Local Testing Server be read?
Tags from My Local Testing Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does My Local Testing Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists My Local Testing Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does My Local Testing Server hold in the server rankings?
Player hours for the last seven days place My Local Testing Server at #11,766, in the top – of the ranked field.
What is the population of My Local Testing Server?
My Local Testing Server is offline at this refresh; the last contact was 39 days 2 hours ago.
Settings
How is My Local Testing Server configured, and what rules apply?
No gather rate is given in the name of My Local Testing Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Anti-cheat status: VAC on.
The map on My Local Testing Server: which one is it?
A procedural map, generated by the game, runs on My Local Testing Server.
How to join
How can a player join My Local Testing Server?
In the Rust console (F1), enter client.connect 153.66.129.147:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.