[帝都城]
Online 153.35.147.23:55555 checked 5m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 6 / 200 |
| [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EA · groups of 8+ · monthly · 17 on average | 12 / 200 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 16 on average | 4 / 200 |
| Kiyo Server JP PVE | EA · groups of 20+ · monthly · 6 on average | 1 / 30 |
| [SEA] tRust SG PvE Monthly Vanilla | EA · groups of 8+ · monthly · 5 on average | 2 / 50 |
| 【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架 | EA · groups of 15+ · monthly · 5 on average | 3 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does [帝都城] wipe?
Once a month [帝都城] wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 26 days 22 hours. Its tags state a wipe schedule of one month.
On [帝都城], what happens on wipe day?
Recent wipes averaged a busiest count of 6 players. 33 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of [帝都城]?
The name of [帝都城] points to Asia, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 153.35.147.23:55555.
What Rust build does [帝都城] run?
Rust network protocol 2635 and build 168909 on Windows is the setup for [帝都城]. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [帝都城] show, and is it up?
As of the latest refresh, [帝都城] is online. About 15 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does [帝都城] perform well?
The 48-hour average was 109 server fps; the low was 52. Entity count reached 44,811, covering buildings, deployables and the rest of the world. Memory use reached 2,761 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
What do [帝都城]'s tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags [帝都城] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [帝都城]?
Among the Rust Server Analytics lists [帝都城] fits are: Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. On the server list, the filters that return it are: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who operates [帝都城]?
8 other servers we track publish a 2ust.cn hostname too, and so does [帝都城], which points to a shared operator.
Population
Against other Rust servers, how does [帝都城] compare?
The seven-day player-hours rank for [帝都城] is #2,295, inside the top 10% of all ranked servers.
At what level does [帝都城] run its population?
Population at the current refresh: 3 players on [帝都城], against 100 slots. The seven-day mean is 2 players, against a peak of 10. Averaged over 48 hours, activity is highest at 10:00 UTC with 7 players.
Map and rules
What settings and rules does [帝都城] use?
Gather rate is not mentioned in the name of [帝都城]. The cap on group membership is 50 players. It runs pve, no fighting other players. The Community category in the server browser lists it. Plugins from Oxide are in use. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC off.
The map on [帝都城]: which one is it?
[帝都城] uses a procedural map of size 1,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
Connection
What is the way onto [帝都城]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 153.35.147.23:55555. Find it online at https://68509.cn.