A Shockbyte Rust Server
Offline 152.228.198.177:24542 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 13:42 UTC30d ago | 4 | – | running | 0 |
| Sun 27 Sep, 17:18 UTC31d ago | 5 | – | 1.8 days | 3 |
| Sun 27 Sep, 09:47 UTC32d ago | 5 | – | 0.3 days | 0 |
| Fri 25 Sep, 19:58 UTC33d ago | 5 | – | 1.6 days | 1 |
| Thu 24 Sep, 15:33 UTC34d ago | 5 | – | 1.2 days | 0 |
| Wed 23 Sep, 19:09 UTC35d ago | 3 | – | 0.8 days | 0 |
| Wed 23 Sep, 11:36 UTC36d ago | 3 | – | 0.3 days | 1 |
| Sun 20 Sep, 12:48 UTC39d ago | 3 | held half | 3 days | 0 |
| Sat 19 Sep, 21:21 UTC39d ago | 3 | – | 0.6 days | 0 |
| Sun 13 Sep, 15:23 UTC45d ago | 3 | halved by day 2 | 6.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 190 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 82 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 26 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 281 / 700 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does A Shockbyte Rust Server wipe?
With irregular wipe times, A Shockbyte Rust Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 30 days ago the current world was made.
On A Shockbyte Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 5 players. Peak population for the latest wipe came 1 hours after it began.
Server
Which location hosts A Shockbyte Rust Server?
No region appears in what A Shockbyte Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 152.228.198.177:24542.
What Rust build does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
What uptime does A Shockbyte Rust Server show, and is it up?
Last seen 20 days 12 hours ago, A Shockbyte Rust Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do A Shockbyte Rust Server's tags stand for?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does A Shockbyte Rust Server hold in the server rankings?
On player hours over seven days, A Shockbyte Rust Server ranks #15,876, within the top 72% of ranked servers.
What is the population of A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at this refresh; the last contact was 20 days 12 hours ago.
Settings
What settings and rules does A Shockbyte Rust Server use?
Gather rate is not mentioned in the name of A Shockbyte Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for A Shockbyte Rust Server?
A procedural map of size 3,000 with seed 768456637, generated by the game, runs on A Shockbyte Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 152.228.198.177:24542. Launch Rust on this page also works, opening Rust through Steam and connecting you.