Calvins Dev Server
Online 151.243.93.248:20000 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 20:53 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 119 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 119 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 27 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 114 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Calvins Dev Server wipe?
The rhythm of Calvins Dev Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 10 days ago the current world was made.
On Calvins Dev Server, what happens on wipe day?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began.
Server
In which region does Calvins Dev Server sit?
A region is not published by Calvins Dev Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 151.243.93.248:20000 is its address.
Which Rust version is Calvins Dev Server on?
On Linux, Calvins Dev Server runs Rust network protocol 2635 and build 167781. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Calvins Dev Server show, and is it up?
Calvins Dev Server reports online at the current check. Its reported uptime indicates a restart roughly 4 days 1 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 26 September 2026.
Is performance on Calvins Dev Server stable?
Over 48 hours the average held at 30 server fps, and the minimum was 27. At its highest the entity count was 29,704, including buildings, deployables and all else. Peak memory was 2,127 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on Calvins Dev Server carry?
Tags from Calvins Dev Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Calvins Dev Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Calvins Dev Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Calvins Dev Server hold in the server rankings?
The seven-day player-hours rank for Calvins Dev Server is #8,778, inside the top 40% of all ranked servers.
At what level does Calvins Dev Server run its population?
Calvins Dev Server holds 0 players of its 40 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1.
Settings
How is Calvins Dev Server configured, and what rules apply?
The name of Calvins Dev Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Calvins Dev Server?
A procedural map of size 2,500 with seed 2147483647, generated by the game, runs on Calvins Dev Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Calvins Dev Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 151.243.93.248:20000.