Rust Server Analytics 49,195 players11,726 servers
All servers
Drill-through Server detail

My Local Mini Rust Server

Offline 151.242.161.215:28015 checked 32d ago

Drill-through
FilterServeris My Local Mini Rust Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,954 top 64%
Last wipe 32d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 20:42 UTC32d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 44 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does My Local Mini Rust Server wipe?

Too few wipes on record for My Local Mini Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 32 days 3 hours ago.

On My Local Mini Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began.

Server details

In which region does My Local Mini Rust Server sit?

A region is not published by My Local Mini Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 151.242.161.215:28015.

What Rust build does My Local Mini Rust Server run?

Rust network protocol 2633 and build 165217 on Windows is the setup for My Local Mini Rust Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Local Mini Rust Server show, and is it up?

The current status is offline for My Local Mini Rust Server, with the last sighting 32 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 26 September 2026.

Lists and tags

What do My Local Mini Rust Server's tags stand for?

Tags from My Local Mini Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Local Mini Rust Server?

Among the Rust Server Analytics lists My Local Mini Rust Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does My Local Mini Rust Server sit among Rust servers?

The seven-day player-hours rank for My Local Mini Rust Server is #14,954, inside the top 64% of all ranked servers.

What is the population of My Local Mini Rust Server?

My Local Mini Rust Server is offline at this refresh; the last contact was 32 days 2 hours ago.

Map and rules

What settings and rules does My Local Mini Rust Server use?

The name of My Local Mini Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for My Local Mini Rust Server?

My Local Mini Rust Server uses a procedural map, which the game generates.

How to join

What is the way onto My Local Mini Rust Server?

In the Rust console (F1), enter client.connect 151.242.161.215:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.