IKS[211 Devblog]
Offline 150.251.143.109:27015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 51 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 19 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 55 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 254 / 260 |
Quick answers
from the figures on this pageWipe cycle
When does IKS[211 Devblog] wipe?
Too few wipes on record for IKS[211 Devblog] to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 17 days 1 hours.
Server
What is the hosting location of IKS[211 Devblog]?
No region appears in what IKS[211 Devblog] publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 150.251.143.109:27015.
What Rust build does IKS[211 Devblog] run?
On Windows, IKS[211 Devblog] runs Rust network protocol 2164. The protocol has to match before you can join; Steam updates it automatically.
Is IKS[211 Devblog] up, and how steady is its uptime?
The current status is offline for IKS[211 Devblog], with the last sighting 14 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 October 2026.
Tags
What do IKS[211 Devblog]'s tags stand for?
mp10 (Max players): Capacity of 10 slots; v2164 (Protocol): To join, your game version must match protocol 2164; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): Modded listing, where plugins or settings change the game; hb68d7370 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags IKS[211 Devblog] publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does IKS[211 Devblog] appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include IKS[211 Devblog]: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded.
Population
Where does IKS[211 Devblog] sit among Rust servers?
The seven-day player-hours rank for IKS[211 Devblog] is #15,092, inside the top 70% of all ranked servers.
How many players does IKS[211 Devblog] carry?
The last sighting of IKS[211 Devblog] was 14 days 2 hours ago; it is offline at this refresh.
Map and rules
What are the settings on IKS[211 Devblog], and its rules?
The name of IKS[211 Devblog] does not state a gather rate. Group limits are not published. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. VAC, Valve's anti-cheat, is disabled.
Connection
What is the way onto IKS[211 Devblog]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 150.251.143.109:27015.