TroubleChute
Offline 150.228.105.36:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 167 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 14 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does TroubleChute wipe?
The rhythm of TroubleChute cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 42 days 1 hours ago the current world was made.
Server
What is the hosting location of TroubleChute?
No region is published by TroubleChute. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 150.228.105.36:28015.
What Rust build does TroubleChute run?
Rust network protocol 2633 and build 163794 on Windows is the setup for TroubleChute. The protocol has to match before you can join; Steam updates it automatically.
What uptime does TroubleChute show, and is it up?
Last seen 38 days 16 hours ago, TroubleChute now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 19 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do TroubleChute's tags stand for?
Tags from TroubleChute, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TroubleChute appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists TroubleChute fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does TroubleChute hold in the server rankings?
Player hours for the last seven days place TroubleChute at #14,399, in the top – of the ranked field.
How many players does TroubleChute carry?
The last sighting of TroubleChute was 38 days 16 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does TroubleChute use?
No gather rate is given in the name of TroubleChute. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on TroubleChute: which one is it?
A procedural map, generated by the game, runs on TroubleChute.
How to join
How can a player join TroubleChute?
In the Rust console (F1), enter client.connect 150.228.105.36:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.