TroubleChute
Offline 150.228.104.161:28015 checked 44d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 51 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 39 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 52 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
Quick answers
from the figures on this pageWipe data
When does TroubleChute wipe?
With too few of its wipes on record, TroubleChute's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 44 days 8 hours ago.
Server
What is the hosting location of TroubleChute?
A region is not published by TroubleChute. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 150.228.104.161:28015.
What Rust build does TroubleChute run?
Rust network protocol 2633 and build 163794 on Windows is the setup for TroubleChute. Joining requires the same protocol on your game; Steam handles the update.
How reliable is TroubleChute, and is it online now?
Last seen 44 days 7 hours ago, TroubleChute now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 September 2026.
Tags
How should the tags on TroubleChute be read?
Tags from TroubleChute, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature TroubleChute?
These Rust Server Analytics lists include TroubleChute: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does TroubleChute compare?
Player hours for the last seven days place TroubleChute at #15,025, in the top – of the ranked field.
How many players does TroubleChute carry?
TroubleChute is offline at this refresh; the last contact was 44 days 7 hours ago.
Settings
What settings and rules does TroubleChute use?
The name of TroubleChute does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for TroubleChute?
TroubleChute uses a procedural map, which the game generates.
Connection
How do you connect to TroubleChute?
In the Rust console (F1), enter client.connect 150.228.104.161:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.